LESSON LIFESAVER ACTIVITY. STANDARD WORKS Thinkathon Game Words of the prophets who testify of Jesus Christ are written in these four books of scripture known as the Standard Works of the Church. This game will get youth thinking about which book covers what topic and is fun to play in teams. It’s kind of like a scripture scramble of topics to decide which book covers these topics. For example, The Doctrine and Covenants is a “collection of revelations from Jesus Christ for the latter day, our times.”
USE FOR: COME FOLLOW ME, Primary and Home (family home evening), Activity Days, Sunday School, Bible Study
Little LESSON LIFESAVER Activity
Standard-Works Thinkathon Game
ACTIVITY: This Game will help youth become more familiar with the standard works, which contain the words of the prophets and testify of Jesus Christ and His gospel.
Before playing, talk about the standard works, telling youth that the prophets of each time period told about their people, their faith, and their knowledge of Jesus Christ. Read and talk about each word-strip, then have a quiz by playing the game.
GAME RULES (see below*).
TO MAKE: Print or copy, and cut out the box, word-strips and game rules for each youth. Fold box and glue tabs inside. Place word-strips inside a plastic bag with game rules.
THOUGHT TREAT: Footstep Graham Crackers. Frost a footprint on top of a graham cracker. Tell children that if they read the scriptures they will learn how to follow in the footsteps of Jesus. Read 1 Nephi 3:7 and tell youth that the Lord will prepare a way for us to obey the commandments and to follow in His steps, which will lead us on the straight and narrow path back to heaven.
*GAME RULES
Standard Works Thinkathon GAME
- Divide players into two teams and have one team member at a time represent each team.
- Team members take turns drawing a question, handing it to the leader to read (as it has the answer written on the word-strip).
- The leader reads the question and the player guesses the Standard Work: Either the Bible, Book of Mormon, Pearl of Great Price, or Doctrine and Covenants. If they don’t guess the right book within 5 seconds, the other team has 5 seconds to guess.
- Once a correct answer is given they receive a point.
- Another point can be earned if they roll the die and the Standard Work that matches their answer lands on top.
- If they roll “BONUS POINT” they receive two points.
- If they roll “ROLL AGAIN,” they get another roll to win a point.
- Then, it is the other team’s turn.
- When time is up, or all scriptures are drawn, the team with the most points wins!
SCRIPTURE CHALLENGE CARD: Help children Search and Ponder this scripture card by filling in the blanks. PRINT this 5 x 7 scripture card from the pdf included with the above activity. You can punch the two holes on the left and tie a ribbon to attach cards or use two metal rings to connect cards.
D&C 67:4 “And now I, the Lord, give unto you a testimony of the truth of these commandments which are lying before you.”
MORE LESSON IDEAS:
• Present Lesson 22 – Primary 5 Manual – Doctrine and Covenants-Church History: The Latter-day Revelations Are Published. Review enrichment activity 1 in the manual for which the above activity illustrates.
YOU MAY ALSO LIKE THIS singing fun activity Standard Works sing-along cube (below).
HOW TO USE IT: Teach children about the Standard Works through singing! They will have the opportunity to roll the song cube and sing a song that relates to each book and learn where the gospel truths can be found! Sing “Search, Ponder, and Pray,” and “Scripture Power.”